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During the set, spades are accrued as the player(s) work towards completing the challenge. These challenges may include keeping an accurate streak going, or deploying overdrive as often as possible. The objective of the Road Challenges is to complete particular challenges at each venue, earning spades along the way. The other setlists will be either Random or Custom setlists based on particular genres or decades of music. In the beginning, for example, the player has a choice between three setlists. For each Challenge, the player(s) can choose a setlist. Player(s) are not required to play through the disc songs to progress through this game mode. As in previous games, the first venue is Hometown, although this time around the Hometown is generic. As the picture to the right shows, the Road Challenges have various venues, which the player(s) can only get to if the necessary mode of transportation has been unlocked. The Road Challenge mode, which can be found under Play Now, is closer to Rock Band 1/2's Tour modes than any other mode in the game. Although the player(s) can complete goals while playing in other modes, if the player(s) use the My Goals menu, the game will narrow the player's library down to the songs that will count towards the selected goal. There will be goals specific to each Rock Band game, and to Rock Band DLC, as well as goals specific to each instrument, and some general goals to chase as well. Goals may include tasks as simple as creating a band, or something more difficult such as scoring 90% or more on Expert Bass using up-strums only. The player(s) can complete many of these goals over the course of gameplay, whether during Quickplay or Road Challenges, or simply using the My Goals section to knock out specific goals quickly. The new My Goals section is a cross between achievements that have become commonplace in gaming, and the "Challenge" section in Rock Band 2. Under Career is a new "My Goals" section. The library has undergone changes that provide the player(s) quicker and more efficient methods sorting and searching their library (see Music Library below). Additional players can jump in and out of Quick Play (and other game modes) at will. Quick Play (Play Now) is mostly the same as it was in previous games-you can choose or create a setlist, or you can pick and choose individual songs. Rock Band 3 has diverted from the previous games of the franchise in some ways, and in other ways has kept some of the more popular game modes.
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A keyboard and game bundle is available, but no other bundle is offered. All new Rock Band peripherals are being created by accessory maker Mad Catz, except for a special Rock Band 3-compatible guitar being specially developed by Fender. Rock Band 3 is fully compatible with all existing Rock Band instruments and the vast majority of in game content from previous games. With the introduction of the keyboard player, up to seven players can now play simultaneously on one console, though only six players can join an online band. Rock Band 3 adds support for three vocal parts per song, first introduced in The Beatles: Rock Band and later included in Green Day: Rock Band.
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In November of 2009, Dhani Harrison stated that was in the process of assisting Harmonix on Rock Band 3 and that they were working on making the instruments "more real" so that players will learn how to play an actual instrument while playing the game.